Rabu, 18 Maret 2009

Suikoden III


Suikoden III is a console role-playing game developed and published by Konami for the Sony Playstation 2 video game console, and the third installment in the Suikoden video game series. It was released in 2002, with a manga version published in 2004.

Like the other Suikoden games, Suikoden III features an intricate, detailed setting. The game's story is presented through the "Trinity Sight System;" rather than having only one "hero," the plot is explored through three different viewpoints, allowing events to be seen from multiple sides. There are three struggling factions in Suikoden III, each with their own divisions and politics, and there is no unambiguous "right" side. Hugo of the Karaya Clan is a Grasslander, Chris Lightfellow is a Knight of the merchant nation of Zexen, and Geddoe is a member of the Harmonian Southern Frontier Defense Force, keeping watch for the huge nation of Harmonia on the Grasslands area.

The named "hero" chosen by the player at the beginning of the game is actually the Flame Champion, the Grassland leader who upheld the independence of the Grasslands against a Harmonian incursion decades ago. Unlike other Suikoden games, which generally feature a silent protagonist, the Flame Champion and the other main characters all have personalities and dialog.


Kamis, 12 Maret 2009

Final Fantasy XII Gamestory


Final Fantasy XII begins in Dalmasca's capital city of Rabanastre, where the happiness from the union of Princess Ashe of Dalmasca and Prince Rasler of Nabradia is interrupted by the Archadian Empire's invasion of Nabradia. In the subsequent war, Nabradia and Dalmasca are subjugated by Archadia; among the lives lost is Prince Rasler. The Dalmascan king, Raminas, who is forced to sign a treaty of surrender, is slated to be assassinated. A rescue attempt by Dalmascan knights backfires when Basch, one of the leading knights, kills Raminas and fatally wounds Reks, a young 17-year-old knight who was with the knights during the attempt and reveals Basch's deed before succumbing to his injuries. The execution of Basch, and Ashe's eventual suicide, are announced by Marquis Ondore.

Two years later, Vaan, Reks' younger brother, infiltrates the Rabanastre palace during the dinner to celebrate the appointment of Vayne Solidor as Consul, despite Penelo's objection. During the infiltration, Vaan encounters Balthier and Fran, who are after the Goddess magicite that Vaan took. Their escape attempt backfires when Resistance forces storm the palace, landing them into the sewers where they stumble upon the Resistance leader, Amalia. However, Vaan, Balthier and Fran are captured by the Archadians and detained at the Nalbina Dungeons. In Nalbina, the trio encounters Basch and escapes with him, after learning of the existence of his twin, Judge Magister Gabranth. Basch conveys to Vaan that Gabranth had posed as him to blackmail Ondore. While skeptical at first, Vaan finally believes him, and helps Basch reach Bhujerba with the help of Balthier and Fran. They also learn of Penelo's kidnapping by headhunter Ba'Gamnan, who uses her to lure Balthier to him. This brings them to a meeting in Bhujerba with Lamont, a curious boy who is in truth Vayne's younger brother, Larsa. Basch is also able to confront the Marquis, who captures the party to be sent onboard the Archadian airship, Leviathan, headed by Judge Ghis. Ghis takes Vaan's magicite - the Goddess' Tear - to be sent to Archadia.

On the Leviathan, the party is reunited with Amalia, revealed to be Princess Ashe; and Penelo, who had been rescued by Larsa. Escaping the airship and unable to convince the Marquis to prove her royal lineage, Ashe, driven by visions of Rasler, attempts to collect the Dynast-King Raithwall's treasures to prove her royal blood. The Dawn Shard, a form of magicite called deifacted Nethicite obtained from Raithwall's Tomb and seized by Ghis, proves to be fatal as the small stone destroys the Leviathan, Ghis, and his fleet. Now unable to use the Shard, Larsa convinces Ashe to seek Gran Kiltias Anastasis, who lives in Mt. Bur-Omisace, for his approval of her as queen of Dalmasca. Vaan and Penelo travel with the entourage, which includes Basch, Balthier, and Fran. On the way, the party rescues Fran's sister, Mjrn, who was possessed by manufacted (artificial) Nethicite in the process.

The party learns in Mt. Bur-Omisace that not all parties are wishing for war. Larsa, who had been investigating Vayne's connection with the manufacted Nethicite, had made contact with Al-Cid Margrace, a member of the Rozarrian Empire ruling family, to convince the two Empires to cease their war. Their plan to announce Ashe's status as Dalmascan Queen and to persuade Gramis for peace was forestalled with the Emperor's death at the supposed hands of the Archadian Senate Chairman, Gregoroth. With Anastasis' aid, Ashe retrieves the Sword of Kings, which can destroy Nethicite. While she obtains the sword, Anastasis is killed by Judge Bergan and Larsa is brought back to Archadia. After defeating Judge Bergan, Ashe's party travels to Archades and the Draklor Laboratory, where manufacted Nethicite were made by Dr. Cid's research. There, they encounter Reddas; however, Dr. Cid escapes and leaves clues that lead them to Giruvegan, the supposed location of the Sun-Cryst, the source of deifacted Nethicite. While together able to enter Giruvegan, Ashe alone encounters the makers of the Sun-Cryst, the Occuria, receiving the real location of the Sun-Cryst, and the Treaty Blade to cut her own piece of deifacted Nethicite.

The Archadian Empire's might, led by Vayne, was due to Dr. Cid's Nethicite research and the assistance of the Occuria betrayer, Venat. Vayne aims to become the new Dynast-King by using manufacted Nethicite to conquer all of Ivalice. Dr. Cid, revealed to be Balthier's father, was obsessed with researching the Nethicite's power after his own visit to Giruvegan and initial encounter with Venat. Their expansion campaign which led to the Nabudis' destruction and Dalmasca's occupation was made to obtain and study the royal heirlooms - deifacted Nethicite. Gabranth was sent to after Ashe to ascertain her intentions for war. With the Occuria's clue to the Sun-Cryst, Ashe travels to the Pharos at Ridorana Cataract, accompanied by Reddas. Finding the Sun-Cryst atop the tower, Ashe resolves to destroy the Sun-Cryst, defeating Gabranth, who admits to killing her father in an attempt to force her to give in to her hate. By then, Cid arrives to chide Gabranth before disposing of him and evoking the full-power of the Sun-Cryst with the Nethicite shards prior to his death. Reddas, intent not to allow history to repeat itself like at Nabudis, sacrifices himself to destroy it using the Sword of Kings.

Ashe learns from Al-Cid that an impending war between Archadia and the Resistance group led by Marquis Ondore, who defied the Empire after the Leviathan incident, is about to take place in Rabanastre. The party travels home to find Archadian forces strengthened with the Sky Fortress Bahamut - an enormous, nethicite-fuelled airship armed with incredibly powerful weapons. Infiltrating the sky fortress with the aid of the Resistance, Basch confronts Gabranth, who spews hate towards his twin, yet taken by Basch's loyalty. The party encounters Vayne and Larsa, the latter objecting to Vayne's plot for power; Larsa and Gabranth ally with the party to destroy Vayne after Venat infused its power into him. The war ends with an announcement by Ashe, and with Larsa taking over the Imperial Army. The party escapes Bahamut, now void of its fuel due to the final battle, with Larsa and the body of Gabranth. Balthier and Fran remain onboard the Bahamut, steering it away from Rabanastre to prevent a collision, though contact with them was lost.

One year later, Ashe has become Queen of Dalmasca and her coronation is about to take place in one month's time; Basch replaces Gabranth as Judge Magister due to the latter's request, serving as guardian to Larsa, now Emperor of Archadia. The story ends with Vaan flying his own airship with Penelo after Balthier and Fran return to 'steal' the Strahl. They leave Vaan a message which includes a note to Queen Ashe and also her ring that Balthier took from her earlier in the story, this is then delivered to Ashe. Following this, Vaan and Penelo set out in an airship to visit Balthier and Fran in Bervenia.

Story Source: Wikipedia

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Suikoden IV Game Story


Suikoden IV begins its tale with a training session (for both the player and the characters), where the Hero (identified in the novelization as Lazlo) and his best friend Snowe Vingerhut face off against their Commander and Vice Commander, Glen and Katarina respectively, out at sea. After the training concludes, Lazlo and his fellow knight trainees head home to Razril, where they are to be pronounced full-fledged Gaien knights.

After the ceremonial Kindling Ritual and a night of feasting, Lazlo awakens the next morning for his first duties as a new knight, including the task of escorting a man named Ramada to the neighboring island of Iluya. During the trip there, they are attacked by Brandeau and his pirates. Snowe abandons the ship after being fired upon by "rune cannons," while Lazlo decides to brave the attacks and stay, thus inspiring jealousy in his cowardly comrade. Brandeau then boards Lazlo's ship and challenges him to a duel, which the young knight unexpectedly wins. As a last effort, Brandeau unleashes the power of the Rune of Punishment and attempts to destroy everyone, but a mysterious force shields Lazlo from its might. Glen arrives to save his men, and in that brief moment, the Rune of Punishment is passed from Brandeau to Glen, after which Brandeau evaporates into dust.

Soon after, the knights retreat back to Razril. Several enemy fleets attack in succession, finally forcing Glen to repel them with the power of the deadly Rune. In the aftermath, Lazlo finds the Commander dying, and unwittingly becomes the Rune of Punishment's next bearer. Snowe arrives just in time to witness Glen's evaporation and blames Lazlo for killing him. Katarina, who assumes command in Glen's stead, believes Snowe's story and sentences Lazlo to exile from the island. Drifting aimlessly on a small boat, Lazlo discovers that two of his fellow knights, as well as a wandering merchant, have stowed away to join him.

As Lazlo and his companions drift on the open sea, they come across one of the militaristic Kooluk nation's merchant ships, which takes them on board. However, Lazlo discovers that the ship is actually a military vessel, captained by the Kooluk hero Troy, and that Lazlo's former charge Ramada had been a Kooluk spy. Troy catches Lazlo eavesdropping, draws steel and easily defeats him in a fight, but then allows the banished knight and his friends to flee. Adrift again, the companions wash up on a deserted island, where they forage for materials and eventually build a raft to leave. This time, they encounter a ship from the friendly kingdom of Obel, and are welcomed as guests.

The ship's crew inspects Lazlo, recognizes the Rune on his hand, and sends him to meet with Lino En Kuldes, Obel's young and capable king. Lino En Kuldes hires Lazlo, putting him in charge of recruiting new talent to help shore up Obel's defenses in the event of a Kooluk invasion. Lazlo's first assignment is to meet and recruit the inventor Oleg. During their meeting, Oleg's invention (the world's first movie camera) captures Kooluk's Rune Cannon strike on Illuya. This prompts the King of Obel to take serious action, but too late; Obel is next on Kooluk's list, and Lazlo, his friends, and Lino En Kuldes himself are all forced to flee in Obel's secret flagship (which becomes the hero's HQ for the remainder of the game). The Kooluk forces, with the backing of the arms merchant Graham Cray, conquer Obel with ease, establishing a foothold for their planned southern expansion.

In need of help, Lazlo and company join forces with the pirate queen Kika, who suggests the recruitment of the tactician Lady Elenor Silverberg. Elenor is reluctant to help, but joins once she hears that Graham Cray is involved. She quickly forms a plan to liberate each of the Island Nations, then bring them together to face the Kooluk as a united front.

Lazlo leads his forces from island to island, recruiting more and more along the way. Eventually, his campaign takes him back to Razril, where Snowe and his lord father have sold everyone out in the hopes of a peaceful takeover. The liberation of Razril succeeds, and Snowe leaves in further disgrace. (Later, depending on the player's actions, Lazlo either tracks Snowe down and befriends him again, tracks him down and executes him, or just forgets about him entirely.)

As the company's forces continue to grow, Lino En Kuldes successfully leads the fight to recapture Obel. That leaves only Kooluk's regional base of operations, El Eal. Elenor devises a two-pronged attack, which ultimately brings both she and Lazlo face-to-face with Graham Cray. Cray summons an enormous tree-like creature, both to dispose of Lazlo and to claim the Rune of Punishment for himself. Lazlo defeats the tree, leaving a wounded Cray in the now-collapsing fortress. As the company flees, Elenor stays behind to confront Cray — her former student — and apparently dies along with him in El Eal's collapse.

Just as Lazlo escapes the fortresss, Troy appears and challenges him to a final duel. They fight aboard a sinking ship, where Lazlo claims victory. Returning the favor from before, Lazlo offers Troy a lifeline, but Troy chooses to go down with the ship instead.

El Eal explodes, forcing Lazlo to activate the Rune of Punishment one last time, followed by Lazlo passing out. It is not made entirely clear what happened after Lazlo saves the fleet; however, the final, post-credits scene shows Lazlo floating motionless in a lifeboat, presumably sent away from the Island Nations to remove the Rune of Punishment which had caused so much destruction from the region. If the player recruited all 108 Stars of Destiny, Lazlo then awakens and attempts to flag a passing ship.

Lino En Kuldes then declares himself the leader of a new Island Nations Federation.

Story Source: Wikipedia

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Minggu, 01 Maret 2009

Final Fantasy XII World Map




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Final Fantasy XII


Final Fantasy XII is a single-player console role-playing game developed and published by Squere Enix for the PlayStation 2. Released in 2006, it is the twelfth installment in the Final Fantasy series. Final Fantasy XII introduced several innovations to the series: battles occur without a transition to a separate screen; a "gambit" system automatically controls the actions of characters; and a "license" system determines which abilities and equipment are used by characters. Final Fantasy XII also includes elements from previous games in the series, such as summoned monsters, Chocobos, and airships.

The game takes place in the fictional location called Ivalice, where the empire of Archadia is conquering surrounding kingdoms, with the land of Rozarria close to waging an endless war against it with the kingdom of Dalmasca caught in the middle. However, by chance, a Dalmascan orphan named Vaan is caught up in the adventure as he and his band of allies join the Princess Ashe in reclaiming her birthright and rally against the tyranny of the Archadian Empire.

Final Fantasy XII received universally high scores, and earned numerous "Game of the Year" awards in various categories from noted video game publications. Selling more than two million copies in Japan, it became the fourth best-selling PlayStation 2 game of 2006 worldwide. A spin-off, Final Fantasy: Revenant Wings, was released for the Nintendo DS in 2007.

Game Specs:

  • Developer : Squere Enix
  • Publisher : Squere Enix
  • Platform : PlayStation 2
  • Genre : RPG (Role-Playing Game)
  • Mode : Single Player
  • ESRB Rating : T (Teen)